User blog comment:XTUX345/Good news!/@comment-1823154-20100329003414

@Anniemoose98;

With a game you're suggesting in Flash, the Actionscript code would be amazingly long. Take for example, normal platformer;

For one, if its 2D you'd have to draw all the sprites and draw every single piece of environment ever. Not to mention the actionscript code; the simplest things are coded - adjust jump height, computer AI etc.

3D gets even more complicated, as you'll most likely have to go beyond to a different coding language like C++. You then have to design the mesh, wireframe, texture, animations of your models (characters) etc. You'll also need to be very good in mathematics / triggernometry as some of the code is based on algebra, and you'll need to know about X Y and Z axes since that's what you mostly go by when making a 3D model. A normal game can take years to complete.

Don't get me wrong, I'd love a CPFW game just like the next guy but I'm just warning you about the same paths I crossed...