User blog comment:Z K/Battlecards!/@comment-1823154-20100416065322

This is my final decision;

Because neutrality was introduced, I got an idea.

There will be three classes a character can be in;


 * Good
 * Neutral
 * Evil

To spice things up a bit, Evil characters will do x2 their normal damage to a Neutral character, Neutral characters will do x2 to a Good character, and a Good character will do x2 to an Evil character.

Also, I dunno why most of you are quoting energy / crush / ability numbers at me because I have already said that I decide the energy / crush / ability values.